There are two editions of ADePT. One is for people who want to play adventure games written with ADePT. The other is for people who like to create own adventure games. For the content of the different editions, see the documentation.
| Download | Description | Version | Date | KB |
|---|---|---|---|---|
| ADePT - Player edition | The engine to play adventure games. | 1.22 | 10.02.2004 | 389 |
| ADePT - Developer edition | The compiler to create adventure games. | 1.22 | 10.02.2004 | 165 |
| ADePT - Player documentation | HTML documentation for ADePT (player edition). | 1.22 | 10.02.2004 | 46 |
| ADePT - Complete documentation | HTML documentation for ADePT. | 1.22 | 10.02.2004 | 143 |
| ADePT - Toolkit | Get all of the above in one. | 10.02.2004 | 695 |
Some additional tools and goodies for ADePT that may be useful.
| Download | Description | Version | Date | KB |
|---|---|---|---|---|
| ADePT - Tools | Auxiliary developing tools (for icons/cursors). | 1.2 | 15.12.2003 | 27 |
| ADePT - True type font | The font of the adept logo. | 1.0 | 15.12.2001 | 9 |
If you want to create ADePT games yourself, you will probably like the ConTEXT editor. It has many features useful for programming including keyword highlighters and code templates. You may use the extensions of ConTEXT I made for the Adventure Language.